local Character = game:GetService("Players")["VictimNameHere"].Character local Seat = Instance.new("Seat") local Weld = Instance.new("Weld") Seat.Parent = Character Seat.Size = Vector3.new(1, 1, 1) Seat.Transparency = 1 Seat:SetNetworkOwner(game:GetService("Players"):GetPlayerFromCharacter(Character)) Weld.Parent = Seat Weld.Part0 = Seat Weld.Part1 = Character:FindFirstChildOfClass("Humanoid").RootPart Weld.C1 = CFrame.Angles(math.pi/2, 0, 0)